Floppy


Date: 10/9/2019
Program: Blender
A little series of images based on Doom II's install disks.
The floppy disk was my most complex model yet, and I also took a stab at combining multiple materials with the sticker texture.
This was additionally my introduction to Blender's rigid body physics, in which I simply applied gravity to the scene's items with the floor's simple plane as a passive rigid body collider.